Building a Bluesky client in Uno Platform
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Discover how to build apps for Microsoft Teams using C# and XAML with the help of Uno Platform and WebAssembly. Learn about the limitations and prerequisites, and follow step-by-step instructions to set up your development environment. Find out how to integrate Uno Platform apps into the Teams app, and get a sneak peek at a simple app in action. Exciting possibilities await!
Ever wanted to use gamepads in your Uno Platform applications? Well, now you can! This blog post shows you how to use gamepads on Windows, iOS, macOS, Android, and even the web using WebAssembly. Check it out and level up your app development!
Discover the exciting upcoming Windows UI overhaul codenamed Sun Valley! The Windows UI GitHub repo is undergoing a massive visual styles revamp for the 2.6 release. Get a preview of these new control styles through the latest Windows UI preview NuGet packages. Learn how to enable them in your existing WinUI-based apps with a simple XAML change. Don't miss out on experiencing your apps in a whole new light!
Discover a useful trick to adjust the rendering order of UI elements in different panels, not just Canvas! Learn how to prioritize elements in a Grid using Canvas.ZIndex to achieve the desired layout without sacrificing code readability. Check out this cool technique and see how it can be applied in your projects. Plus, find out how it works in WPF and the current status for Uno Platform. Get the details and sample code to implement it yourself.
In this article, we will explore the fascinating Game of Life and learn how to implement it in C# and XAML using the Uno Platform. We will cover the rules of the game, create the solution, implement game logic, build the user interface, add themes, and see it run everywhere - on Windows, Android, iOS, macOS, web, Linux, and Tizen! Join us on this exciting journey of creating and exploring the Game of Life.
UnoConf 2020 was an incredible virtual conference that surpassed all expectations! From Jen Looper's entertaining hosting to the insightful sessions on client development, WinUI, and the future of Uno Platform, there was something for everyone. Exciting announcements included Uno Platform 3.0, SkiaSharp backend, Linux support, and more. The conference also featured demos, networking opportunities, and even a Flappy Bird game running at 60 FPS in the browser. Read this article for a complete summary of the event and get ready to be amazed by the power and possibilities of Uno Platform.
Discover how to add a splash of color to your UWP and Uno Platform apps with the BitmapIcon control. Learn how to easily enable colorful icons and maintain their vibrant look across different platforms. Check out the sample on GitHub to try it out on your own devices.
Discover how Uno Platform, the cross-platform UWP/WinUI bridge, implemented the x:DefaultBindMode feature in just over a day! Read more to learn about the magic behind this quick implementation and how it works on WebAssembly. #WinUIEverywhere
Discover how to use custom fonts in your application to match your company's brand and create vector-based font icons in UWP, Android, iOS, and WebAssembly using Uno Platform. This blog post provides step-by-step instructions and examples for incorporating custom fonts into your Uno Platform project. Check it out!
Vlastní fonty pomohou vaší aplikaci odlišit od konkurence a hodí se i pro vektorové zobrazení ikon. Podívejte se, jak fonty používat v UWP, Androidu, iOS a WebAssembly s Uno Platform!
Discover how the new Windows 10 17763 SDK's BackgroundSizing property can enhance the appearance of controls with transparent or semi-transparent borders. See examples and learn how to create stunning effects with this feature. Find the source code on GitHub!