Azure Visual Studio Development
May 31, 2019

Setting up an Azure VM DevOps Build agent

Discover how to set up your own Azure VM build agent to optimize your build times in Azure DevOps. By creating your own agent, you can cache dependencies and packages, resulting in faster subsequent builds. Learn the step-by-step process and reap the benefits of improved build performance.

Unity Development General
May 17, 2019

Mixed Reality Dev Days 2019

Experience the excitement and innovation of the inaugural Mixed Reality Dev Days held at Microsoft campus in Redmond. From the latest HoloLens 2 features to the future of human-computer interaction, this event showcased the cutting-edge advancements in mixed reality. Find out more about the sessions, hands-on demos, and the incredible community of developers pushing the boundaries of immersive experiences.

Xamarin Uno Platform WinUI
Apr 11, 2019

Contributing to Uno Platform (part 3)

In this blog post, the author continues implementing APIs of the DisplayInformation class for Android and iOS in the Uno Platform. They discuss handling situations where required APIs do not exist, as well as the implementation of the OrientationChanged event for Android. The post provides code examples and highlights the philosophy of matching UWP behavior in Uno. Read on to find out how they handle these challenges and create a pull request for review!

Xamarin Uno Platform WinUI XAML
Apr 4, 2019

Vývoj Uno Platform (část 2.)

Vítejte v druhé části vývoje našeho prvního pull requestu do Uno Platform. Tentokrát se podíváme na existující implementaci třídy DisplayInformation, přidáme do ukázkové aplikace novou stránku na které náš kód budeme testovat, seznámíme se s projektem UWPSyncGenerator a implementujeme ScreenWidthInRawPixels a ScreenHeightInRawPixels. Přečtěte si článek pro více informací!

Xamarin Uno Platform WinUI XAML
Apr 4, 2019

Contributing to the Uno Platform (part 2)

Join us on the journey towards our first Uno Platform contribution! In this blog post, we explore the current implementation of the DisplayInformation class, update the samples app for testing, and meet the UWPSyncGenerator. Get a sneak peek into the process of contributing to Uno and implementing DisplayInformation properties for Android and iOS. Exciting things are happening, so stay tuned for the next installment!

Uno Platform WinUI XAML
Mar 27, 2019

Contributing to the Uno Platform (part 1)

In this blog post, the author introduces the Uno Platform, a cross-platform framework that brings the Universal Windows Platform to all platforms. The post covers the basics of Uno, including its philosophy and how it differs from other cross-platform frameworks like Xamarin.Forms and Avalonia UI. The author also provides step-by-step instructions on how to create an Uno app and build Uno.UI. If you're interested in contributing to a large project like Uno, this blog post provides valuable insights and guidance. Stay tuned for the next article where the author will discuss implementing a specific feature for Uno.

Uno Platform WinUI XAML
Mar 27, 2019

Vývoj Uno Platform (část 1.)

V článku se dozvíte o novém projektu Uno Platform, který slibuje přinést Windows platformu na všechny platformy. Bloger se podělí o své kroky, které vedly k jeho prvnímu přispění do zdrojového kódu na GitHubu. Začne základy - jak Uno zapadá do světa multi-platformních frameworků, jak se liší od Xamarin.Forms a Avalonia UI. Článek vás provede také vytvořením Uno aplikace a sestavením Uno.UI. Nakonec se bloger zaměří na výběr problému, který bude řešit.

Visual Studio WinUI XAML
Mar 21, 2019

Debugging UWP app lifecycle

Learn how to effectively debug your UWP apps using Visual Studio. From launching your app for debugging to debugging lifecycle events and background tasks, this blog post covers all the necessary tools and techniques. Discover the power of the Debug Toolbar and the option to automatically attach the debugger when the app starts. Explore the ability to attach to a running instance of the app and use XAML Live Visual Tree for inspection. Don't miss out on other debug targets and ensure your app behaves appropriately in all scenarios.

Visual Studio WinUI XAML
Mar 21, 2019

Ladění životního cyklu UWP aplikací

Chcete zjistit, jak spustit a ladit UWP aplikace pomocí Visual Studia? Tento článek vám ukáže různé způsoby, jak správně spustit aplikaci s laděním, ladit události životního cyklu a úlohy na pozadí a připojit se k běžící instanci aplikace. Navíc se dozvíte o dalších funkcích a tipy na ladění. Přečtěte si více!

WinUI XAML
Mar 18, 2019

UWP XAML content alignment brain teaser

Are you struggling with aligning stretched buttons in XAML? This blog post discusses an elegant solution to this problem. Learn how to align buttons to the left or right using clever techniques in a grid layout. Find out the trick to achieving the desired result even on narrow screens. Read on to discover the solution and share your own ideas in the comments!

WinUI XAML
Mar 18, 2019

Hádanka: Zarovnání obsahu v UWP XAML

Zajímáte se, jak zarovnat roztažené tlačítko v XAML přímo doleva nebo doprava? Tento článek vám ukáže elegantní řešení a triky, které vám pomohou dosáhnout požadovaného výsledku. Najděte si na to chvíli a podělte se s námi o své řešení v komentářích!

Azure
Mar 11, 2019

Understanding Azure Storage Blob Tiers

Azure Storage offers three tiers for stored Blobs - Hot, Cold, and Archive. Explore the key differences, costs, availability, and tiering support in this complete comparison. Find out which tier best suits your specific use case. Discover the unique features of the Premium tier as well.