Bringing the DOOM to Uno Platform
Let's answer the most pressing question in software development: Can Uno Platform run DOOM?
Let's answer the most pressing question in software development: Can Uno Platform run DOOM?
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Christmas is just around the corner, so I thought it would a good challenge to see if it is possible to build a fully cross-platform Christmas Countdown app in C# and .NET 8 using Uno Platform in less than 5 minutes! Impossible? Let's see!
For this year's C# Advent, let's build a simple cross-platform Christmas Countdown app, which will run on Android, iOS, Windows, macOS, Linux, and even the web using Uno Platform!
Microsoft has released the highly anticipated Visual Studio feature called Dev Tunnels. This feature allows you to test your locally running web applications on physical mobile devices, making mobile-specific API testing much easier. In this article, you'll learn how to enable and configure Dev Tunnels for your Uno Platform WebAssembly apps. Get ready to streamline your mobile app testing process!
Discover how to build apps for Microsoft Teams using C# and XAML with the help of Uno Platform and WebAssembly. Learn about the limitations and prerequisites, and follow step-by-step instructions to set up your development environment. Find out how to integrate Uno Platform apps into the Teams app, and get a sneak peek at a simple app in action. Exciting possibilities await!
Ever wanted to use gamepads in your Uno Platform applications? Well, now you can! This blog post shows you how to use gamepads on Windows, iOS, macOS, Android, and even the web using WebAssembly. Check it out and level up your app development!
Discover how you can easily implement theme-aware splash screens in Uno Platform WebAssembly apps with just a single line change. Read on to learn more about this exciting feature and how it can enhance the visual experience of your app!
Discover how the implementation of the BadgeUpdateManager API in Uno Platform WebAssembly opens up exciting possibilities for badge notifications on app icons. This article dives into the details of the implementation process and shares code snippets to help you get started. Get ready to enhance your app's user experience on multiple platforms!
Discover the exciting upcoming Windows UI overhaul codenamed Sun Valley! The Windows UI GitHub repo is undergoing a massive visual styles revamp for the 2.6 release. Get a preview of these new control styles through the latest Windows UI preview NuGet packages. Learn how to enable them in your existing WinUI-based apps with a simple XAML change. Don't miss out on experiencing your apps in a whole new light!
In this article, we will explore the fascinating Game of Life and learn how to implement it in C# and XAML using the Uno Platform. We will cover the rules of the game, create the solution, implement game logic, build the user interface, add themes, and see it run everywhere - on Windows, Android, iOS, macOS, web, Linux, and Tizen! Join us on this exciting journey of creating and exploring the Game of Life.
Discover how to detect the first app run using Uno Platform and UWP! Learn about boolean setting flags, version tracking with Xamarin.Essentials, and launch tracking with Uno.UI.Toolkit. Plus, find out how to use these features on WebAssembly. Don't miss this informative article!