Building a Bluesky client in Uno Platform
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Christmas is just around the corner, so I thought it would a good challenge to see if it is possible to build a fully cross-platform Christmas Countdown app in C# and .NET 8 using Uno Platform in less than 5 minutes! Impossible? Let's see!
For this year's C# Advent, let's build a simple cross-platform Christmas Countdown app, which will run on Android, iOS, Windows, macOS, Linux, and even the web using Uno Platform!
Ever wanted to use gamepads in your Uno Platform applications? Well, now you can! This blog post shows you how to use gamepads on Windows, iOS, macOS, Android, and even the web using WebAssembly. Check it out and level up your app development!
Discover how you can easily implement theme-aware splash screens in Uno Platform WebAssembly apps with just a single line change. Read on to learn more about this exciting feature and how it can enhance the visual experience of your app!
Discover how the implementation of the BadgeUpdateManager API in Uno Platform WebAssembly opens up exciting possibilities for badge notifications on app icons. This article dives into the details of the implementation process and shares code snippets to help you get started. Get ready to enhance your app's user experience on multiple platforms!
Discover the exciting upcoming Windows UI overhaul codenamed Sun Valley! The Windows UI GitHub repo is undergoing a massive visual styles revamp for the 2.6 release. Get a preview of these new control styles through the latest Windows UI preview NuGet packages. Learn how to enable them in your existing WinUI-based apps with a simple XAML change. Don't miss out on experiencing your apps in a whole new light!
Discover a useful trick to adjust the rendering order of UI elements in different panels, not just Canvas! Learn how to prioritize elements in a Grid using Canvas.ZIndex to achieve the desired layout without sacrificing code readability. Check out this cool technique and see how it can be applied in your projects. Plus, find out how it works in WPF and the current status for Uno Platform. Get the details and sample code to implement it yourself.
In this article, we will explore the fascinating Game of Life and learn how to implement it in C# and XAML using the Uno Platform. We will cover the rules of the game, create the solution, implement game logic, build the user interface, add themes, and see it run everywhere - on Windows, Android, iOS, macOS, web, Linux, and Tizen! Join us on this exciting journey of creating and exploring the Game of Life.
Discover an extremely useful but not widely known feature of Windows 10 - clipboard history. Say goodbye to accidentally overwriting important snippets of code when copying and pasting! Learn how to access clipboard history within your application using convenient UWP APIs. Read on to find out more!
Discover how to detect the first app run using Uno Platform and UWP! Learn about boolean setting flags, version tracking with Xamarin.Essentials, and launch tracking with Uno.UI.Toolkit. Plus, find out how to use these features on WebAssembly. Don't miss this informative article!
UnoConf 2020 was an incredible virtual conference that surpassed all expectations! From Jen Looper's entertaining hosting to the insightful sessions on client development, WinUI, and the future of Uno Platform, there was something for everyone. Exciting announcements included Uno Platform 3.0, SkiaSharp backend, Linux support, and more. The conference also featured demos, networking opportunities, and even a Flappy Bird game running at 60 FPS in the browser. Read this article for a complete summary of the event and get ready to be amazed by the power and possibilities of Uno Platform.