Building a Bluesky client in Uno Platform
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Bluesky has taken the world by storm last month (unsurprisingly!), so let's try to build a simple cross-platform C# client in Uno Platform!
Christmas is just around the corner, so I thought it would a good challenge to see if it is possible to build a fully cross-platform Christmas Countdown app in C# and .NET 8 using Uno Platform in less than 5 minutes! Impossible? Let's see!
Discover how to build apps for Microsoft Teams using C# and XAML with the help of Uno Platform and WebAssembly. Learn about the limitations and prerequisites, and follow step-by-step instructions to set up your development environment. Find out how to integrate Uno Platform apps into the Teams app, and get a sneak peek at a simple app in action. Exciting possibilities await!
Discover how to detect the first app run using Uno Platform and UWP! Learn about boolean setting flags, version tracking with Xamarin.Essentials, and launch tracking with Uno.UI.Toolkit. Plus, find out how to use these features on WebAssembly. Don't miss this informative article!
UnoConf 2020 was an incredible virtual conference that surpassed all expectations! From Jen Looper's entertaining hosting to the insightful sessions on client development, WinUI, and the future of Uno Platform, there was something for everyone. Exciting announcements included Uno Platform 3.0, SkiaSharp backend, Linux support, and more. The conference also featured demos, networking opportunities, and even a Flappy Bird game running at 60 FPS in the browser. Read this article for a complete summary of the event and get ready to be amazed by the power and possibilities of Uno Platform.
The Uno Platform team has added support for dual-screen devices with the TwoPaneView feature. Now, they have also introduced support for the hinge angle sensor on upcoming Surface devices. Curious about how it works? Read on to find out!
Experience the excitement and inspiration from the inaugural UnoConf developer conference in Montréal! From keynote speeches on open-source innovation to announcements about Uno Platform 2.0 and its rendering capabilities, this event had it all. Learn why developers are buzzing about Uno Platform and the bright future it holds for cross-platform app development. Don't miss out on the next UnoConf, register now! Plus, check out the full event recording on YouTube.
Discover how to highlight countries in the Xamarin.Forms map control, providing visual feedback to the user's selections. Learn about using GeoJSON as a data source, implementing map highlighting support, and creating platform-specific renderers. Check out the code and sample app on GitHub!
Discover how the Uno Platform is revolutionizing app development in this captivating YouTube Live webinar recording. Find out how it empowers developers and creates stunning cross-platform experiences. Don't miss the chance to witness the future of app development!
Join us on the journey towards our first Uno Platform contribution! In this blog post, we explore the current implementation of the DisplayInformation class, update the samples app for testing, and meet the UWPSyncGenerator. Get a sneak peek into the process of contributing to Uno and implementing DisplayInformation properties for Android and iOS. Exciting things are happening, so stay tuned for the next installment!
Discover a surprising issue with Xamarin.Forms' Grid layout. Improperly managing the Span properties can result in unexpected behavior. Learn how a "faux" column is generated and how to ensure your Spans have the right size to avoid breaking your Grid layouts.
Discover how to eliminate the default spacing in Xamarin.Forms Grids and achieve pixel-perfect layouts. Learn how to use styles and ResourceDictionary to create a project-wide solution for spacing-less Grids. Find out more in this informative blog post!